Games

Let's play Ambush?

Założony przez mohammed2003 80 wpisów ostatni wpis 1 dzień temu Strona 1 z 4

#1

This is Ambush's thread.
Enjoy!
Signed by Muhammad.

#2 1 polubienie

What is this game about? When was it published? Who are the creators? we would appreciate knowing the details

#3

Copying nearly from ag.net:
The Ambush Public Beta is Officially Live!
Hello Audiogames community,
The public beta for Ambush is finally open!
Our mission is simple: to build a highly competitive environment, as well as provide entertainment for all to enjoy.
By carefully crafting the map layouts, scripts, and underlying systems, we have created a unified playing field where everyone competes under perfectly equal conditions.
We've attempted to bridge the gap between blind and sighted players by utilising top down graphics in a hybrid model paired with our full 3d mechanics, and it works. Now its time for you as the players to tell us what else we could do better.
What is Ambush?
Ambush delivers a competitive experience attempting to reach the standards of the AAA market. It brings full physics mechanics, fluid controls, and intense leaderboards where you can fight to climb the ranks. Developed exclusively by Altai Studio using the Gokturk Engine, Ambush guarantees excellent performance while keeping hardware requirements incredibly accessible.
The Battlegrounds

Competitive: Drop into tense combat. Plant the bomb, eliminate the enemy team and climb the leaderboards to qualify for future tournaments.

Duel: Face off against a single opponent in intense one on one combat to prove your individual skill and tactical awareness.

Deathmatch: Race against human and AI opponents to hit the maximum kill count and test your raw reaction time.

Arms Race: Secure kill streaks to instantly swap weapons and beat the rest of the lobby to the golden knife.

(Under Development) Syndicate Wars: Follow an unfolding story through an RPG style leveling system where you build your character and unlock entirely new areas.
Important Note About Syndicate Wars
We have listed Syndicate Wars in the game modes above, but it is still actively under development. In the interest of focusing on core game progression and delivering stable content to you as soon as possible, we have chosen to restrict this mode for the duration of the public beta. We want to ensure a highly stable testing environment, and many of the mechanics in Syndicate Wars are not yet at a standard we feel is ready for public release.
Technical Features

True 3D Aiming: Full 180 degree vertical aiming control mapped seamlessly to your mouse, or joystick.

Custom HRTF & Audio Positioning: Pinpoint enemy footsteps in 3D space with absolute accuracy.

Interactive 3D Maps: Explore full environments packed with dynamic map objects.

Global Accessibility: Live in game chat translation and custom language support to ensure the game is accessible for all regions.
System Requirements
Minimum

OS: Windows 7 or Newer

Processor: Intel Core i5 2400 / AMD FX 6300

Memory: 8 GB RAM

Graphics: AMD Radeon or NVIDIA GeForce with 2 GB VRAM

Storage: 5 GB available space (SSD Recommended)

Input: Keyboard, Mouse, or Joystick

Audio: Over ear headphones or gaming headset (Required for the best 3D experience.)
Join the Community
Follow our official channels to stay up to date with patch notes, sneak peeks and community events:

YouTube: Altai Studio on YouTube

X (Twitter): Altai Studio on X

Twitch: Altai Studio on Twitch
Get the game!
See you on the battlefield,
The Altai Studio Team
Important links I am thinking to be:
Download link:
https://www.altaistudiogames.com/ambush/
rules:
https://www.altaistudiogames.com/ambush-rules-terms-and-conditions/
readme: https://www.altaistudiogames.com/ambush-readme/
Map descriptions: https://www.altaistudiogames.com/ambush-map-descriptions/
ompetitive map walkthrough for Animbus: https://www.youtube.com/watch?v=_R4iMPEc0cY
Stream archive showing the game: https://www.youtube.com/watch?v=RZpUpSe5UvY
Trailer: https://www.youtube.com/watch?v=RZpUpSe5UvY
Signed by Muhammad.

#5

That doesn't surprise me; there are almost no original sounds in the community. I can tell you that even Constant Battle has sounds from streamer Life simulator and other sites. This isn't a dealbreaker for me when it comes to playing—having malware would be, and at the moment I haven't heard anything similar, so I might play around for a while.

#6 2 polubienia

Lmfao constant battle, all I say to that is good riddence. I do miss the versions before 2021, AKA bc7, but anyway. Most of their sounds were game master audio among some few others for weapons, footsteps, and monsters at this point.
I mean every pperson who either, 1. Thinks rather highly of them self or 2, makes little games here, targeting some here, like to just use sounds that are overused and taken from games, or even other clones. It's nothing new indeed. But combining all that shitload of sounds from these games is crazy.
McOi

#7

No game is free from this haha, I just used that game as an example. But that's the case for most of them.

#9

Yes. With the numpad mouse left and right clicks

#11

fuck ambush in my opinion. and also I have no num pad

#12 8 polubień

let me guess, you hate it because the game is not made by tunmi, the game doesn't have tracking and all of the modes or any of the TK style features, the game actually requires skill and brain power

#13

lmao

#14 2 polubienia

I doubt the game is any good by the complains starting with sounds already, but that was a good one xd.
Probably for exactly those reasons, or maybe the quote, player base is not growing.
McOi

#15

The concept hasn't been done before, as far as my knowledge goes, so this counts, more than any copyright related screaming going on. THey gave a good concept, we can support them and bring them the (legal assets)
Signed by Muhammad.

#16

you cant even play propperly with out a mouse. that's stupid. and I have no num pad, and also its just not a good fps in general.

#17 1 polubienie Edytowano

LOL, you can map rotation to any other keys @aiden.
Personally, I really like the concept of the game, I may not be the best at learning maps, but I like how close we are to the triple A category of FPS games.
By the way, the game has tracking @kl ;), of players and zones.

#18

to be fair it does have some tk style things...

-- (khalil2009):
let me guess, you hate it because the game is not made by tunmi, the game doesn't have tracking and all of the modes or any of the TK style features, the game actually requires skill and brain power

--

#20 6 polubień

I don't understand this trend among blind people, i.e. not having a mouse, hating games that use it, etc. ;).