Transcription
Here we are, Rivertown.
We don't plan on staying long.
How will we find you when we are ready to leave?
I ring the bell when I'm heading out.
I gather you intend to travel east.
That is the plan, yes.
I don't take travelers past the Archibald.
How far is that?
About five miles.
How much do you want?
To take us all the way to the King's Road?
How much?
We are not haggling here.
I don't go past the Archibald.
Any thoughts on how we get back to the kingdom?
Become a pirate?
Good luck.
Let's have a look around.
See if we can find the way east.
Hello, princess.
What do you mean by princess?
I...
I call all little girls princess.
I'm hardly a little girl.
Insults will not get you copper.
You think I'm here for copper?
Old Maggie is just here to help.
So I'm going to give you three simple rules for getting by in Rivertown.
Rule one, stay out of the swamp.
Rule two, keep two hands on the tiller.
Rule three, everything makes its way downstream one way or another.
Words to live by, I'm sure.
Let's go, Alex.
I'm going to the river this morning.
Maggie, thank you.
Maggie, come on.
Maggie, thank you.
Good day to you, princess.
Maggie, come on.
If you're looking for wares, I only have the materials for fish hooks until the iron comes in.
How long will that be?
Your guess is as good as mine.
I fear my supplier met with bandits.
What would you pay us if we were to uncover the fate of the supplier?
Very little if the iron is gone.
You can have your choice of wares if you can recover the shipment.
What do you say?
Press spacebar to take up this quest.
Alt key to pass.
We'll pass for now.
You going to head south to find my iron?
Press spacebar to take up this quest.
We're in.
Beautiful.
I'll be here waiting, making smaller and smaller fish hooks.
There's not much of a road here.
Wait, Alex.
I see something.
What is it?
Blood.
A few days old.
Keep a hand on your steel.
Cart tracks head off the road here.
Whoever was bleeding was dragged off in the other direction.
This is not a good situation.
Alex we should cut our losses and head back we came all this way fine which way
do you want to go use down and up arrow keys to cycle options follow the blood or
the cart the blood the cart press spacebar to select use arrow keys to
consider another option the blood the cart the blood it's a morbid thought but
a body will have more to tell us won't it all right stay close how far have we
been walking too far this is a long way to drag a body and there's something
else what I've yet to see a footprint or an animal track just drag marks and
blood hold on I hear something
just ahead follow me
I see them what is it wolves feeding on a horse wolves dragged a horse not
possible something else must have directed here the wolves came later I
we need to go now Alex I have to agree they're coming for us
ready or what
oh
oh
oh
oh
oh
oh
oh
oh
oh
oh
oh
oh
oh
oh
oh
oh
oh
oh
oh
oh
oh
oh
oh
oh oh oh oh oh girl no turns away from the
don't murder
what's gotten into them we need to get
in the NASữ
what's gotten into them need to get
out of these words we'll take a quick
out of these words we'll take a quick
the cart on the way out fine
i smell a fire there's a blast from a
èce
ahead looks like bandits four of them i can see the cart and the body of the merchant
they murdered him we should let the blacksmith come and get it himself
there's something out there they know we're here we could walk out there try to talk with them
or i start loosing arrows your call i follow your lead
can you see what that is
is it the militia or whatever slaughtered that horse
come out we don't want trouble don't move or i'll let loose again easy now
the iron merchant why did you murder him he was dead when we found him honestly there's
not a scratch on him look shepherd he looks untouched why did you take the wagon
we wanted to sell it but we were afraid that the dead merchant would bring you here bring us here
the local militia wait a minute you're not the militia it's just the two of you out here the
others have followed the blood trail they'll be back shortly i don't believe you this is for the
arrow
oh
hmm
truth i call the truth why are you out here we were sent by the smith we're taking the iron cart
how are we going to do that without a horse good point look we don't want to stay out here
you saw the blood on the road whatever attacked the wagon dragged the horse into the woods
and killed the driver without touching it we'll bring the iron into town with you
if you tell the militia we didn't kill the merchant all right you have a deal
on my shipment who are your friends woodsman
at the camp near where we found the cart no need to say more word travels fast around here sorry
you had to see the nasty business did you know the driver i didn't actually he was sent by the
smelter it just bothers me when someone comes into misfortune while in my service you know how
it is thinking at night how i should ordered earier or risked it down river ah anyhow the
forge is fired up tell you what take this bit of silver it's worth 50 copper but if you come back
here it will buy you any of it
from the very next day i make big assuming that's what you're after thank you we'll stop by before
leaving you have gained 50 copper in coin and salvage what now
welcome back if you're willing to return my silver i can fashion you a weapon worth twice
that what can you make me i specialize in heavy follow
Use up and down arrow keys to cycle through items of interest.
How about a hammer, heavy yet compact, about a forearm's length should do you.
I could make a battle axe, with a pick spike to punch through mail.
My blades are on the heavier side, but can be wielded with a shield.
If you're looking for protection, I could work some plate pieces for you, nothing fancy.
Use arrow keys to cycle item stats, item quality, tier tier stats.
Tier 2 heavy armor. This item will cost 10 copper.
After salvage of old item, your current coin amount is 60 copper.
Press spacebar to confirm purchase, press alt key to consider other options.
Excellent, all get straight to work.
Here you are. May it serve you well.
Thank you.
Use up and down.
The hammer.
Press.
The axe.
Press.
The heavy blade.
Press space.
The axe.
The heavy blade.
Press spacebar to consider purchase.
The axe.
Press space.
Use arrow keys.
Item quality.
Tier 3 axe.
Critical chance bonus.
25%.
Heavy attack critical chance bonus.
55%.
Critical damage multiplier.
3.
Heavy attack critical damage multiplier.
4.
Heavy attack guard break chance.
60%.
Attack speed.
Medium.
Endurance recovery.
Slow.
Coin value.
50 copper.
Your current item is 30 copper.
This item will cost 20 copper.
After salvage of old item.
Excellent, all get straight to work.
Here you are.
Give it a good swing.
Feels right.
Good weight.
It is a fine looking piece.
May it serve you well.
Thank you.
Use up.
I'll be going now.
Thank you.
Thank you, sir.
Thank you, sir.
See you tomorrow.
.
Greengill, Stonehenge.
Fish, fresh from the river this morning.
Corbyn, Greengill.
Hey, you with the bow.
Me?
Don't suppose you like fish?
I don't mind it.
Well, I hate fish. Have all my life.
And you sell it?
Born into fishmongering. You can't choose your parents, can you?
No, you can't.
It puts food on the table, mostly fish, of course.
But we used to get regular shipments of venison and salt pork
before the pirates took to the river.
I could pay decent if you were to put that bow to work.
What do you consider decent?
Five copper for rabbit, fifteen for boar or deer.
You won't find a fairer price in town.
I'm also the only butcher.
He must be desperate, Alex. That's a very good price.
Press spacebar to take up this quest.
Alt key to pass.
We have more pressing matters.
Thank you for the offer.
I'm here if you change your mind.
Fish, press...
Don't suppose you're heading out to the wood on my behalf?
Press.
We'll do it. I'll let you know what the wood has to offer.
Good hunting.
Wait, I see something.
It's that abbot.
It sees us.
Good shot. It's down.
We should bag one more before leaving.
That's far enough.
Great shot. It's down.
Well done.
I think that's all for today.
Very nice.
I can make the wife some nice gloves to boot.
Five copper each, as I promised.
You have gained ten copper.
Where now?
Coffees, green gills, stoneheads, fish, fresh...
Don't suppose you're heading out to the wood.
Press.
We'll do it.
I'll let you know what the wood has to offer.
Good hunting.
Good hunting.
There's something just ahead.
It's a board.
That's close enough.
Hmm.
Hmm.
Hmm.
Hmm.
Hmm.
Hmm.
Hmm.
Hmm.
Close. A bit to the left.
It's charging.
Well done.
Let's go collect from the merchant.
Decent sized piggy. Don't suppose you have an apple for the mouth?
Fifteen copper. As promised.
You have gained fifteen copper.
Where to, Alex?
Fish! Fresh from the river this morning.
Don't suppose you're heading out to the wood on my behalf?
Press will do it. I'll let you know what the wood has to offer.
Good hunting.
Wait. I see something.
It's a deer.
We're good here.
We're good here.
Just missed. Just a little to the left.
Good shot.
You hit it. It's down. Well done.
I think that's all we're going to find.
Look at that. A magnificent stag.
I'll give you twenty for this. That's just the guy I am.
You have gained twenty copper.
What now?
Fish! Fish!
Gold!
Green!
Stonehenge!
Maricopa!
Maricopa!
Maricopa!
Maricopa!
We're at the inn. It is busy. A lot of people passing through Rivertown.
Press spacebar to end.
If you want to move anything underwater, you'll have to get in with the pirates.
Will they accept coin for passage?
They're not about to accept coin that they already take freely.
Need to plead your case with the washerwoman.
The washerwoman?
Her entire family is in with the pirates. She sends them signals down the river with the washerwoman.
with the way she hangs the quartz.
You'll find her down at the docks.
Sunrise to sunset.
Thank you.
We should talk to a few more people before heading to the docks.
Use down and up arrow key.
Miss?
What is it, child?
I'm traveling with my father and brother.
They've gone missing.
Missing?
Here in town?
No, my brother and I were playing by the mire.
Hugo got lost and my father went in to look for him.
They haven't come out and no one here will help me.
Alex, we don't have time for this.
Press spacebar to take up this quest.
Alt key to pass.
We have other business.
I'm sure you'll find someone to help you.
Use down and up arrow.
Will you help me find my father and brother?
Press spacebar to take up this quest.
Alt key to pass.
Can you show us where your father entered the mire?
Yes.
Thank you.
Thank you.
This is where we last saw Hugo.
Honestly, Alex, it looks like a place where murderers dump their victims.
Shh.
Let's just go in a ways.
Hugo!
Father?
Wake up.
What's your name again?
Robin.
Stay with us, Robin.
Hello?
Robin?
Father?
Father!
I see them.
They're in that tree ahead.
Why are they in a place like this?
I don't know.
I don't know.
It's a tree.
This way, Alex.
Over here.
This way.
Over here.
Robin, don't come any closer.
We're here to help you.
Are you hurt?
There's something in the water.
Robin, stay next to me.
And don't move.
They're coming.
Who are coming?
Describe it.
I don't know if I can.
Ready your weapon, Alex.
What is it?
I see it.
What is it?
What is it?
I see it.
What is it?
I see it.
What is it?
What is it?
What is it?
What is it?
What is it?
What is it?
What is it?
What is it?
What is it?
What is it?
What is it?
What is it?
What is it?
What is it?
What is it?
What is it?
What is it?
What is it?
What is it?
What is it?
What is it?
What is it?
What is it?
What is it?
What is it?
What is it?
What is it?
What is it?
What is it?
What is it?
What is it?
What is it?
You see her?
Enough of this.
I think you killed it.
Robin.
Father!
You go!
Oh, Robin.
We need to leave this place now.
Yes, please.
I owe you everything.
Yet I have little to repay you with.
Pirates made off with the tea we were selling.
You owe us nothing.
I'm just glad to be of service.
Yes, you have the heart of one who serves.
You wouldn't happen to be heading east on the river?
No.
We will be taking the road west.
But I will make sure that stories of your bravery travel with us.
Goodbye, Alex.
And thank you, Shepard.
You must take some pleasure in that, Shepard.
I suppose I do.
Where to, Alex?
We're at the inn.
Chris.
You two will do nicely.
We're looking for travellers unknown to the locals.
With Odetta now on the road east, bandits have turned to the river.
Riches downstream will pay us big to hand their bodies over.
What would you need of us?
Hardly nothing.
We'll load you up, send you down, let the pirates show up, and we'll do the rest.
Sounds dangerous.
We've ten ex-soldiers from Raga Karas.
Pirates won't touch you.
What would you pay us?
One hundred copper.
Each?
Sure.
Each?
Two hundred copper.
And we may be able to get the ferry east if we can break the blockade.
Press spacebar to take up this quest.
We'll think on it.
Thank you.
Use down and up arrow.
I've done it again.
The stablemaster is going to kill me.
What have you done, girl?
A horse I was watering got away.
It belongs to a rich patron.
I came in here hoping that someone might be able to help me.
It's up in the meadow, above town, but I can't go around it by myself.
What can you offer us for help?
Nothing, but my thanks.
That's the problem, isn't it?
Press spacebar to take up this quest.
Alt key to pass.
We have needs of our own.
We can't help just yet.
Use down and up.
Could you please help me with the arse?
I can't lose another job.
Press spacebar to take up this quest.
We can help.
What are you doing?
We need to focus on getting you home.
How's this going to help us?
It will help me sleep better.
Thank you.
We'll go now.
There she is.
In the center of the pastures.
She's gone.
She's gone.
She's gone.
She's gone.
She's gone.
She's gone.
She's gone.
She's gone.
She's gone.
She's gone.
She's gone.
She's gone.
In the center of the pasture.
You're the shepherd?
What do we do?
We'll spread out.
And move in on it slowly.
Nice and slow, Alex.
12 o'clock AM.
12 o'clock AM.
12 o'clock AM.
12 o'clock AM.
12 o'clock AM.
12 o'clock AM.
12 o'clock AM.
12 o'clock AM.
12 o'clock AM.
12 o'clock AM.
12 o'clock AM.
12 o'clock AM.
Sh, sh, sh, sh, sh.
Easy, girl.
You did it.
Thank you.
I am forever in your debt.
You're quite welcome.
Where to, Alex?
We're at the end.
Press spacebar to enter.
Use down and...
You can help us take down the pirates.
Press spacebar to...
All right.
We'll do it.
Easiest hunter-copper you'll ever see.
Do you see anything?
Nothing yet.
Can you see our escort?
They're set back in the woods now.
I can only hope they're still watching us.
Perhaps we'll drift all the way home?
Wait.
I see movement on the left bank.
Pirates.
Where is our escort?
I see our escort now on the right.
They've put in upstream.
What are they doing?
Ten men on one raft.
Watch the rocks!
Watch the rocks!
No, no, no, no!
Fools.
They've capsized.
We're on our own.
Looks like the locals thought they would have a bit of fun with us.
Ah, they have bows.
Ready your shield.
Here they come.
Where are you off to?
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Another boat.
Incoming.
You're lost, girl.
More pirates.
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ugh!
Argh!
Arg!
Arg!
Ugh!
Argh!
Ah!
Argh!
why?
Ah!
Eating a fourth?
Grrr!
Ah!
Ugh!
Oh.
surt!
Ah!
Ahem.
Ahem.
You still with me, Shepard?
Yes. I'll take us to shore.
Well, that ain't go as planned.
You think?
Worked out in the end, didn't it?
What Cade is done with?
Our payment.
When we collect from the merchants.
You'll be giving us our payment now.
Or you'll be floating downstream with those pirates.
No need for threats.
I only have a hundred.
But it's yours.
You're not willing to wait.
We'll take it now.
Suit yourself.
You have gained one hundred copper.
It sounds like the ferryman's heading out.
We should see if he'll take us east,
now that the pirates are thinned out a little.
You're proud of yourselves, eh?
Taking on the river rats?
You're not happy the river's clear.
You don't think other would-be pirates will take their place?
Over time?
Sure.
Until then, will you take us?
I don't take travelers past the oxbow.
Period.
Now what?
I guess we go see the washerwoman.
What do you want?
I'm full up today if you're looking for laundering.
We were told that you could help us get past the pirate blockade.
You were told wrong.
I wash.
I dry.
I charge two copper a basket.
Can we help you then?
Hang these up?
Put that down.
You'll get it all wrong.
There is a militia in town.
A rough bunch in need of washing.
We could bring them down.
Easy, Shepard.
We were told you work for the pirates.
And I need to get down the river to see my family.
I have little to offer.
Or steal for that matter.
But I have little choice but to rely on the kindness of strangers.
Like yourself.
What makes you think I have kindness to spare?
Surely anyone can understand what it is to be in need.
Perhaps you would do me a kindness in exchange?
Perhaps.
What do you need?
My daughters and eldest son joined the pirates after my husband left the garrison.
My youngest boy, Alphonse, is still with me.
But his sisters will come for him.
And he too will be lost to the river.
What can we do?
Take himself.
To my brother.
He is a good man.
A tradesman.
He can offer him more than I can here.
Would you do this?
Press spacebar to take up this quest.
Alt key to pass.
We'll consider it.
My offer still stands.
Kindness for a kindness.
You would take my boy to his uncle?
Press spacebar to take up this quest.
We'll help you.
For safe passage on the river.
Yes.
Safe passage for safe passage.
You have my word.
Alphonse, is it?
Do you know your uncle well?
Never met him.
Your mother says he's a good man.
My mother also said I could join my sisters after the winter.
What's wrong with your eyes?
What's wrong with your manners?
It's okay, Shepard.
I'm blind.
How do you get around like that?
With practice and patience.
With the help of a stick.
With the help of my friend here.
With the help of a weapon if need be.
We all need help sometimes.
You don't think your uncle could help you?
Help you find an honest life?
I want my own life.
My mother sends me off with a blind woman and a cripple.
We'll get you to your uncle safely.
Not if I can help it.
Good luck finding me.
Alphonse, wait!
Why can't anything be easy?
We'll get him back.
Let's go.
I can hear him.
Just ahead.
Careful, Alex.
You're going to kill yourself.
I'm going to kill myself.
Help!
Help!
Help me!
Get back!
Help me!
Wolves!
Up back!
Careful, Alex.
I've never seen wolves act like this.
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Ah!
Are you okay, boy?
Don't touch me!
I just want to be with my family!
With my sisters!
Can't you see that?
I can.
I want you to be with those girls I love!
my brother and I was forced to leave him. I'm stuck out here, hundreds of miles from home
because of a choice that was made for me. What do you want to do, Alex? Use down and up arrow keys.
Take him to his uncle, to his sisters, to his uncle. Sometimes the choices others make are for
the best, even if we can't see it. I have to take you to your uncle. I made a promise to your mother.
Fine. I'll go.
Thank you for bringing my nephew to me. How is he? Resting. He'll be up and ready for work in no time.
Your sister just wants him to be safe. Not much trouble he can get into out here, mind you. With
the way the wolves have been lately, we'll keep him close to the house. What is it you do?
Your sister said you're a tradesman. I make coffins for proper burial. Only coffin maker
for 100 miles. No kids of my own, so Alphonse can help the wife and I keep up with the
demand. Never slows down, the coffin business. Not the happiest time, mind you, when business
picks up. In the winter, usually. That horde just missed us. That would have been a boon.
Would have been sad, though. Ah. Well, take care. You as well. Send my regards to my sister,
and if you ever need a coffin, come see us. We will. Thank you.
Bless you, child.
I'm sure Alphonse will be safe and happy someday.
If you give this coin to the ferryman, he'll take you to the king's road, no questions asked.
Thank you for helping me.
Oh, I didn't do this for you, girl. I did it for your parents. I hope they see you soon.
Ah, yes.
Oh, and take this. To keep you safe on your travels. I've been using it for a scrubbing board.
But I am happy to help.
I imagine you'll make better use of it.
Press spacebar to replace your current shield. Press alt key to salvage item for fifty copper.
Your old shield is worth fifteen copper, and will be added to your coin total.
It sounds like the ferryman's heading out. We can go see what this special coin will buy us.
Hello, again.
We'd like you to take us to the king's road. We have payment.
I told you. I don't…wait! Where did you get that?
We were told it did not matter.
Right you are. Climb aboard when you're ready.
When you are ready to travel, press the tab key to bring up the character menu and select the travel map.
You ready now, then?
We should think about setting out.
When you are ready to travel, press the tab key to bring up the character menu and select the travel map.
...cu fl draußen.
Select the travel map.
Travel map.
This concludes the demo of the Veil Shadow of the Crown.
From all of us at Falling Squirrel, thank you very much for trying it out.