Copying nearly from ag.net:
The Ambush Public Beta is Officially Live!
Hello Audiogames community,
The public beta for Ambush is finally open!
Our mission is simple: to build a highly competitive environment, as well as provide entertainment for all to enjoy.
By carefully crafting the map layouts, scripts, and underlying systems, we have created a unified playing field where everyone competes under perfectly equal conditions.
We've attempted to bridge the gap between blind and sighted players by utilising top down graphics in a hybrid model paired with our full 3d mechanics, and it works. Now its time for you as the players to tell us what else we could do better.
What is Ambush?
Ambush delivers a competitive experience attempting to reach the standards of the AAA market. It brings full physics mechanics, fluid controls, and intense leaderboards where you can fight to climb the ranks. Developed exclusively by Altai Studio using the Gokturk Engine, Ambush guarantees excellent performance while keeping hardware requirements incredibly accessible.
The Battlegrounds
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Competitive: Drop into tense combat. Plant the bomb, eliminate the enemy team and climb the leaderboards to qualify for future tournaments.
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Duel: Face off against a single opponent in intense one on one combat to prove your individual skill and tactical awareness.
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Deathmatch: Race against human and AI opponents to hit the maximum kill count and test your raw reaction time.
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Arms Race: Secure kill streaks to instantly swap weapons and beat the rest of the lobby to the golden knife.
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(Under Development) Syndicate Wars: Follow an unfolding story through an RPG style leveling system where you build your character and unlock entirely new areas.
Important Note About Syndicate Wars
We have listed Syndicate Wars in the game modes above, but it is still actively under development. In the interest of focusing on core game progression and delivering stable content to you as soon as possible, we have chosen to restrict this mode for the duration of the public beta. We want to ensure a highly stable testing environment, and many of the mechanics in Syndicate Wars are not yet at a standard we feel is ready for public release.
Technical Features
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True 3D Aiming: Full 180 degree vertical aiming control mapped seamlessly to your mouse, or joystick.
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Custom HRTF & Audio Positioning: Pinpoint enemy footsteps in 3D space with absolute accuracy.
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Interactive 3D Maps: Explore full environments packed with dynamic map objects.
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Global Accessibility: Live in game chat translation and custom language support to ensure the game is accessible for all regions.
System Requirements
Minimum
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OS: Windows 7 or Newer
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Processor: Intel Core i5 2400 / AMD FX 6300
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Memory: 8 GB RAM
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Graphics: AMD Radeon or NVIDIA GeForce with 2 GB VRAM
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Storage: 5 GB available space (SSD Recommended)
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Input: Keyboard, Mouse, or Joystick
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Audio: Over ear headphones or gaming headset (Required for the best 3D experience.)
Join the Community
Follow our official channels to stay up to date with patch notes, sneak peeks and community events:
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YouTube: Altai Studio on YouTube
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X (Twitter): Altai Studio on X
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Twitch: Altai Studio on Twitch
Get the game!
See you on the battlefield,
The Altai Studio Team
Important links I am thinking to be:
Download link:
https://www.altaistudiogames.com/ambush/rules:
https://www.altaistudiogames.com/ambush-rules-terms-and-conditions/readme:
https://www.altaistudiogames.com/ambush-readme/Map descriptions:
https://www.altaistudiogames.com/ambush-map-descriptions/ompetitive map walkthrough for Animbus:
https://www.youtube.com/watch?v=_R4iMPEc0cYStream archive showing the game:
https://www.youtube.com/watch?v=RZpUpSe5UvYTrailer:
https://www.youtube.com/watch?v=RZpUpSe5UvY
Signed by Muhammad.